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Sky Is Arrows Armory – Curator Units

The Curator faction in Sky Is Arrows represents the enigmatic and powerful magical races of the land. Comprised of mages, elves, and mystical creatures, the Curator stands apart from the conflict, seeking to maintain balance and study the arcane arts. Led by the knowledgeable mage Lyria, the Curator possesses great mastery over various magical elements. With their hunters flinging glaives, rangers unleashing precise arrows, and the wind spirit Zypher manipulating gusts of air, the Curator excels in both offensive and supportive magic. As neutral observers turned reluctant allies, the Curator brings their vast magical knowledge to the battlefield, hoping to tip the scales in favor of peace and harmony in Sky Is Arrows.

Curator Element
 
Weak in terms of fighting ability, but can mine gold while garrisoned at your castle.
 
Mine Gold: Produces gold as income while garrisoned at your castle.
Construct: Can’t bleed or be poisoned.
 
The Curator Element floats gracefully, tirelessly extracting precious gold from the depths of the earth for the Curator’s cause.               
Curator Duelist
 
Skilled melee warrior excellent at fighting against other melee units. Countered by flying units and seige units. 
 
Counter Attack: After dodging does an instant counter attack against melee enemies.
Agile: Increased chance to dodge.
 
A master of blade and finesse, the Duelist dances through battle with elegant precision, striking down foes.           

Curator Ranger

Effective versus flying units and as support against ground units. Countered by melee units and seige units.
 
Double Shot: Attacks have a chance to happen twice.
Pathfinding: Not slowed down by forests.
 
From the treetops, they watch over the land, defending it from both the forces of darkness and the follies of man.
Curator Hunter
 
Tanky, ranged warrior effective versus ground most units. Countered by flying units.
 
Bouncing Glaive: Attacks have a chance to bounce and deal additional damage.
 
The Hunter’s glaives bear the etchings of past victories, each scar telling a tale of triumph over formidable foes.          

Curator Zypher

Wind elemental that attacks flying units. Countered by ranged ground units.
 
Freezing Attacks: Attacks have a chance to freeze enemies.
Agile: Has increased chance to dodge.
Elemental: Can’t bleed or be poisoned.        
Curator Treant
 
Long range seige unit, can only attack ground targets. Countered by flying units and melee units.
 
Rooting Attack: Attacks have a chance to cause rooted.
Treant: Can’t bleed or be poisoned.
 
Born from the seeds of ancient forests, the Treant possesses an eternal wisdom, harboring memories long forgotten.
Curator Raven
 
Flying ranged attacker that can attack ground and flying units. Countered by ranged units.
 
Terrifying: Attacks have a chance to cause terror which reduces enemies chance to hit for a duration.
 
Silent as the night, the Curator Raven soars above, casting bolts of dark energy that strike fear into the hearts of its enemies.          
Curator Dryad
 
Tanky melee warrior effective against other ground units. Countered by flying units.
 
Rooting Attack: Attacks have a chance to cause rooted.
Thorns: When struck by a melee attacker has a chance to deal damage to them.
Treant: Can’t bleed or be poisoned.
Pathfinding: Not slowed down by forests.
           

Curator Manticore

Flying melee attacker that can attack ground and flying units. Countered by ranged units.

Roar: Attacks have a chance to incease the damage of all friendly armies for a duration.

The Manticore, is said to be a guardian of mystical gateways, guiding the chosen through perilous realms.

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